Seasons
Season Guide
At the beginning of each thread you must include a timestamp. This date tells other players when the events in the thread took place regarding the world’s timeline. On Omens in Ashes this is marked by the day, season, the current age (Age of Kings), and the year. The year is marked in accordance with how many years the world of Noar has recognised a certain Age. Historically, Noar has been through four ages. Age of Titans, Age of Defiance, Age of Man, and the newest age, the Age of Kings.
At the beginning of each Thread, you must include the date. 2019 for us marked the first year of the 'Age of Kings' in Noar. Threads must begin with the day of the season, followed by the year. This makes it easier for Storytellers and other players to understand when the events of a thread took place.
Example: 22 (day) Blaze (season) K19 (age and year).
The first of Bloom marks a new year in Noar, thus, come 2020, the year will change to K20 (Age of Kings, twentieth year), and so on.
Threads can take place on the exact same day, however, they should not clash timewise. This means if you write a thread that takes place on the first day of Bloom with one player, and wanted to use the same day to write with a second player (or yourself), one story should take place in the morning and the other in the evening to avoid confusion.
Seasons
The world of Noar experiences four different seasons in a year. Bloom (January, February, March), Blaze (April, May, June), Harvest (July, August, September), and Frost (October, November, December). In total there are 500 days in a single year. Bloom makes up 120 of those days, followed by Blaze at 130, an amount echoed by Harvest which also has 130 days, and finally Frost at 120 days.
2.1 Bloom (Zorian)
Bloom is 120 days long. At the peak of Bloom, Zora is closest to Noar. Zora is thought of as the life-bringer, supporting new growth, light and easy rain-showers. Zora is a lot smaller than her counterpart, Suva, and moves a lot faster through the sky, making the days shorter than that of Blaze and Harvest. Zora rises by the eighth and sets in the sixth-fold ten hours later.
2.2 Blaze (Suvian)
Blaze is 130 days long. During the height of Blaze, Suva is closest to Noar. Suva is the masculine counterpart to the second sun, Zora. Suva represents trials and tribulations, illustrated by the harsh, hot conditions during the season of Blaze. This is when wildfires are at their worst and, crops without water, suffer and tend to wilt or submit to disease. The first hundred days of Blaze are comfortably warm, getting increasingly hotter as they reach the hundredth day. The last thirty days of Blaze are almost unbearable, testing humanoids, animals, and plants alike. In Blaze the sea is at its lowest, making some docks and bays difficult to navigate for sailors and fishermen. Suva rises just before the sixth and sets just after ninth-fold, fifteen hours later, making the days during Blaze the longest of the year.
2.3 Harvest (Tovian)
Harvest is 130 days long. During Harvest, the moon Tova is closest to Noar. Unlike her masculine counterpart, Hala, Tova is thought to be the moon of good-tidings. Some call her the luck moon, believing Tova brings good fortune to all who bathe in her light. Due to Tova’s proximity to Noar every Harvest, the tides are high and fishing is made all the more easier. Harvest days are shorter than those during Blaze, but longer than both Bloom and the shortest days found in Frost. In Harvest, Suva rises by the seventh and sets by its counter, exactly twelve hours later, called the seventh-fold.
2.4 Frost (Halian)
Frost is 120 days long. During Frost, the moon Hala is closest to Noar. Hala is the smaller of the two moons, but unlike his counterpart, Tova, Hala does not bring good-tidings, in fact, Hala’s presence is regarded with disdain, as Hala marks the coldest part of the year. The warm days of Harvest fall away like a long forgotten memory, replaced with the biting cold of Frost. Hala is known as the jealous moon, as he rules the night far longer than any other. The first hundred days of Frost are wickedly cold, but it is that last twenty that truly test the world of Noar, covering almost seventy percent of the world in ice, including some of the most southern and northern seas. During Frost, Zora rises by the tenth and sets just before the fourth-fold, only six hours later. The days are short, making the nights something to dread.
3. Dates
There are some rules when it comes to writing in a particular season on Omens in Ash. Bloom, for example, starts on the first day of January each year, and players can write for the 120 days of Bloom right up until the last day of March. Blaze starts on the first of April and goes through until the last day of June. Harvest starts on the first of July and goes until the last day of September, and Frost starts on the first of October and ends on the last day of December. If you wanted to write for Blaze during September, for example, you wouldn’t be able to without calling it a ‘Memory Thread’ as it falls outside of the three month period in which you have to write for that season.
The days and hours are fluid, this means you can write any day of the season out of order. It is up to you how you manage the season for your character. This means, instead of writing on the first day of the season, you might start mid season or end of season and work your way back. It is completely up to you.
4. Memory Threads
Memory threads are just like any other thread you might write on Omens in Ashes, only they are of a memory your character has experienced and perhaps even shared with another character. They are titled differently in that you must use a memory tag, and they do not count towards any events that might have taken place during the season you intend to write in. There is no limit to the number of memory threads you can do, but it is important that you finish any threads you start in order to claim rewards.
5. The Suns of Noar
5.1 Zora
Zora is the smaller of the two suns. She represents life, growth and rain. Zora moves closer to Noar during the season of Bloom and Frost, and looks only a quarter of her size in Harvest and Frost. She is at her biggest during Bloom, but is still considered to be the smallest of the two suns and moons. Zora is golden and warm, but never fierce like her counterpart, Suva.
5.2 Suva
Suva is the larger of the two suns, and ranks second in size compared to the two suns and moons of Noar. With Suva comes suffering, his heat testing even the most well-adapted of races, fauna, and flora. Suva burns a distinctive orange colour during Harvest, but turns red in Blaze, believed to have something to do with its proximity to Noar in the hot season. Suva is associated with drought, trials and tribulations.
6. The Moons of Noar
6.1 Tova
Tova is the biggest of both moons and suns. With her size comes the ability to control the tides. During Harvest when she is at her closest to Noar, a lot of the shorelines and coastal cities are flooded by the sea due to Tova’s rule of the tide. This event is known as a Queen Tide and happens once every Harvest, usually by the hundredth day. It is not all bad news, however, as Tova is said to bring good fortune, known for luck, abundance, and guidance. Tova has also been called the Peace Moon, as many believe it is bad luck to indulge war during her rule.
6.2 Hala
Hala is the smallest of the two moons and suns. Known as the Jealous Moon, Hala is only seen during Frost when he is closest to Noar. For this reason it is said that he chooses to move the slowest through the sky, making the nights unbearably long and difficult to endure. He is associated with misfortune, spite, and even death.
7. Time in hours
Morning: The first, second, third, fourth, fifth, sixth, seventh, eighth, ninth, tenth, eleventh, and twelfth.
Evening: The first-fold, second-fold, third-fold, fourth-fold, fifth-fold, sixth-fold, seventh-fold, eighth-fold, ninth-fold, tenth-fold, eleventh-fold, twelfth-fold.
An hour's equal, twelve hours later, is called its counter. So the seventh’s counter, for example, is the seventh-fold, and vice versa.
The twelfth and twelfth-fold also go by the names, high-sun, and high-moon (midday and midnight).
At the beginning of each thread you must include a timestamp. This date tells other players when the events in the thread took place regarding the world’s timeline. On Omens in Ashes this is marked by the day, season, the current age (Age of Kings), and the year. The year is marked in accordance with how many years the world of Noar has recognised a certain Age. Historically, Noar has been through four ages. Age of Titans, Age of Defiance, Age of Man, and the newest age, the Age of Kings.
At the beginning of each Thread, you must include the date. 2019 for us marked the first year of the 'Age of Kings' in Noar. Threads must begin with the day of the season, followed by the year. This makes it easier for Storytellers and other players to understand when the events of a thread took place.
Example: 22 (day) Blaze (season) K19 (age and year).
The first of Bloom marks a new year in Noar, thus, come 2020, the year will change to K20 (Age of Kings, twentieth year), and so on.
Threads can take place on the exact same day, however, they should not clash timewise. This means if you write a thread that takes place on the first day of Bloom with one player, and wanted to use the same day to write with a second player (or yourself), one story should take place in the morning and the other in the evening to avoid confusion.
Seasons
The world of Noar experiences four different seasons in a year. Bloom (January, February, March), Blaze (April, May, June), Harvest (July, August, September), and Frost (October, November, December). In total there are 500 days in a single year. Bloom makes up 120 of those days, followed by Blaze at 130, an amount echoed by Harvest which also has 130 days, and finally Frost at 120 days.
2.1 Bloom (Zorian)
Bloom is 120 days long. At the peak of Bloom, Zora is closest to Noar. Zora is thought of as the life-bringer, supporting new growth, light and easy rain-showers. Zora is a lot smaller than her counterpart, Suva, and moves a lot faster through the sky, making the days shorter than that of Blaze and Harvest. Zora rises by the eighth and sets in the sixth-fold ten hours later.
2.2 Blaze (Suvian)
Blaze is 130 days long. During the height of Blaze, Suva is closest to Noar. Suva is the masculine counterpart to the second sun, Zora. Suva represents trials and tribulations, illustrated by the harsh, hot conditions during the season of Blaze. This is when wildfires are at their worst and, crops without water, suffer and tend to wilt or submit to disease. The first hundred days of Blaze are comfortably warm, getting increasingly hotter as they reach the hundredth day. The last thirty days of Blaze are almost unbearable, testing humanoids, animals, and plants alike. In Blaze the sea is at its lowest, making some docks and bays difficult to navigate for sailors and fishermen. Suva rises just before the sixth and sets just after ninth-fold, fifteen hours later, making the days during Blaze the longest of the year.
2.3 Harvest (Tovian)
Harvest is 130 days long. During Harvest, the moon Tova is closest to Noar. Unlike her masculine counterpart, Hala, Tova is thought to be the moon of good-tidings. Some call her the luck moon, believing Tova brings good fortune to all who bathe in her light. Due to Tova’s proximity to Noar every Harvest, the tides are high and fishing is made all the more easier. Harvest days are shorter than those during Blaze, but longer than both Bloom and the shortest days found in Frost. In Harvest, Suva rises by the seventh and sets by its counter, exactly twelve hours later, called the seventh-fold.
2.4 Frost (Halian)
Frost is 120 days long. During Frost, the moon Hala is closest to Noar. Hala is the smaller of the two moons, but unlike his counterpart, Tova, Hala does not bring good-tidings, in fact, Hala’s presence is regarded with disdain, as Hala marks the coldest part of the year. The warm days of Harvest fall away like a long forgotten memory, replaced with the biting cold of Frost. Hala is known as the jealous moon, as he rules the night far longer than any other. The first hundred days of Frost are wickedly cold, but it is that last twenty that truly test the world of Noar, covering almost seventy percent of the world in ice, including some of the most southern and northern seas. During Frost, Zora rises by the tenth and sets just before the fourth-fold, only six hours later. The days are short, making the nights something to dread.
3. Dates
There are some rules when it comes to writing in a particular season on Omens in Ash. Bloom, for example, starts on the first day of January each year, and players can write for the 120 days of Bloom right up until the last day of March. Blaze starts on the first of April and goes through until the last day of June. Harvest starts on the first of July and goes until the last day of September, and Frost starts on the first of October and ends on the last day of December. If you wanted to write for Blaze during September, for example, you wouldn’t be able to without calling it a ‘Memory Thread’ as it falls outside of the three month period in which you have to write for that season.
The days and hours are fluid, this means you can write any day of the season out of order. It is up to you how you manage the season for your character. This means, instead of writing on the first day of the season, you might start mid season or end of season and work your way back. It is completely up to you.
4. Memory Threads
Memory threads are just like any other thread you might write on Omens in Ashes, only they are of a memory your character has experienced and perhaps even shared with another character. They are titled differently in that you must use a memory tag, and they do not count towards any events that might have taken place during the season you intend to write in. There is no limit to the number of memory threads you can do, but it is important that you finish any threads you start in order to claim rewards.
5. The Suns of Noar
5.1 Zora
Zora is the smaller of the two suns. She represents life, growth and rain. Zora moves closer to Noar during the season of Bloom and Frost, and looks only a quarter of her size in Harvest and Frost. She is at her biggest during Bloom, but is still considered to be the smallest of the two suns and moons. Zora is golden and warm, but never fierce like her counterpart, Suva.
5.2 Suva
Suva is the larger of the two suns, and ranks second in size compared to the two suns and moons of Noar. With Suva comes suffering, his heat testing even the most well-adapted of races, fauna, and flora. Suva burns a distinctive orange colour during Harvest, but turns red in Blaze, believed to have something to do with its proximity to Noar in the hot season. Suva is associated with drought, trials and tribulations.
6. The Moons of Noar
6.1 Tova
Tova is the biggest of both moons and suns. With her size comes the ability to control the tides. During Harvest when she is at her closest to Noar, a lot of the shorelines and coastal cities are flooded by the sea due to Tova’s rule of the tide. This event is known as a Queen Tide and happens once every Harvest, usually by the hundredth day. It is not all bad news, however, as Tova is said to bring good fortune, known for luck, abundance, and guidance. Tova has also been called the Peace Moon, as many believe it is bad luck to indulge war during her rule.
6.2 Hala
Hala is the smallest of the two moons and suns. Known as the Jealous Moon, Hala is only seen during Frost when he is closest to Noar. For this reason it is said that he chooses to move the slowest through the sky, making the nights unbearably long and difficult to endure. He is associated with misfortune, spite, and even death.
7. Time in hours
Morning: The first, second, third, fourth, fifth, sixth, seventh, eighth, ninth, tenth, eleventh, and twelfth.
Evening: The first-fold, second-fold, third-fold, fourth-fold, fifth-fold, sixth-fold, seventh-fold, eighth-fold, ninth-fold, tenth-fold, eleventh-fold, twelfth-fold.
An hour's equal, twelve hours later, is called its counter. So the seventh’s counter, for example, is the seventh-fold, and vice versa.
The twelfth and twelfth-fold also go by the names, high-sun, and high-moon (midday and midnight).